AI Insights · Timothy · July 2022
Top 5 Pirate Games Performance in New Zealand Q2 2022
Explore the performance trends of the top 5 pirate games on a unified platform in New Zealand during the second quarter of 2022, including downloads, revenue, and active user data.
During the second quarter of 2022, the top 5 pirate games on a unified platform in New Zealand showcased varying performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into how each game fared in these metrics.
Pirate Kings™ from Playtika LTD saw a steady increase in weekly revenue, peaking at around $1.7K at the end of March and fluctuating between $820 and $1.4K throughout the quarter. Weekly downloads showed a mixed trend, with numbers ranging from 48 to 141, and a notable dip to 59 in the final week of June. Active users increased steadily, starting at 204 at the end of March and reaching a high of 342 in the week of June 20.
Pirates of the Caribbean : ToW by JOYCITY Corp experienced a significant revenue boost mid-quarter, especially in the week of May 23, peaking at $855. Weekly downloads ranged from 13 to 74, with a notable increase in late May. Active users showed a general upward trend, starting at 55 and reaching 92 by May 30, before stabilizing around 70-80 towards the end of June.
Bounty Pirates, published by Harbin Tairuibao Technology Co.,ltd., had a strong start in revenue, with an impressive $4.1K in the first week of April. Weekly downloads also saw substantial growth from 54 at the end of March to 172 in the first week of April.
Pirate:Sea of Storms by TRUSTWELL LIMITED, which was released at the end of May, showed promising growth in revenue, starting modestly at $8 and surging to $2K by the end of June. Weekly downloads also increased significantly from 40 in mid-June to 171 by the end of the month.
Mutiny: Pirate Survival RPG from Helio Games had fluctuating revenue trends, peaking at $302 in the last week of May before stabilizing around $100 in June. Downloads varied widely, with a notable spike to 99 in mid-May and a decline to around 20 towards the end of June. Active users peaked at 128 in mid-May but saw a decline to 45 by mid-June, with a slight recovery to 60 by the end of the quarter.
These insights from Sensor Tower highlight the dynamic performance of pirate-themed games in New Zealand, with varying trends in revenue, downloads, and active users. For more detailed analytics and insights, visit Sensor Tower.